Difference between revisions of "Category:Asset"
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− | Assets are both resources used for production, as well as the products [[:Category: | + | Assets are both resources used for production, as well as the products [[:Category:Facility|facilities]] can produce. Most assets can be sold for [[capital]]. A corporation's asset inventory is unique to each [[region]]. Facilities that produce assets will add assets directly to the inventory in the region the facility is built in. The prices for assets are unique to each region and will change every hour. Assets can be moved between regions by [[Export|exporting]] them. Some assets will have a '+' in their name to designate that they are a special variant of their normal type. These assets are optionally used by facilities to increase their chances of producing their own '+' variant outputs. Assets that are '+' also have a 4x multiplier on their value when selling in retail stores. |
+ | |||
+ | {| class="wikitable sortable" | ||
+ | !Name !! Base price !! Produced by !! Consumed by | ||
+ | |- | ||
+ | |[[Land]] || data-sort-value="0" | Varies || N/A || N/A | ||
+ | |- | ||
+ | |[[Scrap]] || data-sort-value="0" | N/A || <code>$$scrap</code> command || N/A | ||
+ | |- | ||
+ | |[[Crude oil]] || data-sort-value="10" | $0.10 ($0.20 if +) || [[Oil well]] || [[Oil refinery]], [[Rubber factory]], [[Research chemical factory]] | ||
+ | |- | ||
+ | |[[Bauxite]] || data-sort-value="10" | $0.10 ($0.20 if +) || [[Bauxite mine]] || [[Aluminum factory]] | ||
+ | |- | ||
+ | |[[Wood]] || data-sort-value="15" | $0.15 ($0.30 if +) || [[Tree farm]] || [[Furniture factory]] | ||
+ | |- | ||
+ | |[[Coal]] || data-sort-value="20" | $0.20 ($0.40 if +) || [[Coal mine]] || [[Steel mill]], [[Coal power plant]] | ||
+ | |- | ||
+ | |[[Plastic]] || data-sort-value="50" | $0.50 ($1.00 if +) || [[Plastic factory]] || [[Cell phone factory]], [[Laptop factory]], [[Television factory]], [[Car factory]] | ||
+ | |- | ||
+ | |[[LED]] || data-sort-value="200" | $2.00 ($4.00 if +) || [[LED factory]] || [[Lamp factory]] | ||
+ | |- | ||
+ | |[[Iron]] || data-sort-value="200" | $2.00 ($4.00 if +) || [[Iron mine]] || [[Steel mill]] | ||
+ | |- | ||
+ | |[[Polyester]] || data-sort-value="200" | $2.00 ($4.00 if +) || [[Polyester factory]] || [[Clothing factory]] | ||
+ | |- | ||
+ | |[[Aluminum]] || data-sort-value="400" | $4.00 ($8.00 if +) || [[Aluminum factory]] || N/A | ||
+ | |- | ||
+ | |[[Gasoline]] || data-sort-value="500" | $5.00 ($10.00 if +) || [[Oil refinery]] || [[Gas station]] | ||
+ | |- | ||
+ | |[[Cotton]] || data-sort-value="500" | $5.00 ($10.00 if +) || [[Cotton farm]] || [[Clothing factory]] | ||
+ | |- | ||
+ | |[[Jet fuel]] || data-sort-value="500" | $5.00 ($10.00 if +) || [[Oil refinery]] with [[Jet fuel refining]] || [[Airport]] | ||
+ | |- | ||
+ | |[[Rubber]] || data-sort-value="700" | $7.00 ($14.00 if +) || [[Rubber factory]] || [[Bicycle factory]], [[Gasoline engine factory]], [[Car factory]] | ||
+ | |- | ||
+ | |[[Steel]] || data-sort-value="800" | $8.00 ($16.00 if +) || [[Steel mill]] || [[Bicycle factory]], [[Gasoline engine factory]], [[Car factory]] | ||
+ | |- | ||
+ | |[[Energy]] || data-sort-value="1000" | $10.00 ($20.00 if +) || [[Coal power plant]], [[Solar power plant]] || [[Rocket fuel factory]], [[Research facility]], [[Airport]] | ||
+ | |- | ||
+ | |[[Silicon]] || data-sort-value="2500" | $25.00 ($50.00 if +) || [[Silicon mine]] || [[CPU factory]], [[Glass factory]] | ||
+ | |- | ||
+ | |[[Lamp]] || data-sort-value="2500" | $25.00 ($50.00 if +) || [[Lamp factory]] || N/A | ||
+ | |- | ||
+ | |[[Glass]] || data-sort-value="3000" | $30.00 ($60.00 if +) || [[Glass factory]] || [[Cell phone factory]], [[Laptop factory]], [[Television factory]], [[Car factory]] | ||
+ | |- | ||
+ | |[[Clothing]] || data-sort-value="3000" | $30.00 ($60.00 if +) || [[Clothing factory]] || N/A | ||
+ | |- | ||
+ | |[[Furniture]] || data-sort-value="6000" | $60.00 ($120.00 if +) || [[Furniture factory]] || N/A | ||
+ | |- | ||
+ | |[[Gold]] || data-sort-value="6000" | $60.00 ($4.00 if +) || [[Gold mine]] || [[CPU factory]] | ||
+ | |- | ||
+ | |[[Rocket fuel]] || data-sort-value="10000" | $100.00 || [[Rocket fuel factory]] || N/A | ||
+ | |- | ||
+ | |[[Research chemical]] || data-sort-value="10000" | $100.00 ($200.00 if +) || [[Research chemical factory]] || [[Prescription drug factory]] | ||
+ | |- | ||
+ | |[[CPU]] || data-sort-value="20000" | $200.00 ($400.00 if +) || [[CPU factory]] || [[Cell phone factory]], [[Laptop factory]], [[Television factory]], [[Car factory]] | ||
+ | |- | ||
+ | |[[Bicycle]] || data-sort-value="24000" | $240.00 ($480.00 if +) || [[Bicycle factory]] || N/A | ||
+ | |- | ||
+ | |[[Prescription drug]] || data-sort-value="50000" | $500.00 ($1,000.00 if +) || [[Prescription drug factory]] || N/A | ||
+ | |- | ||
+ | |[[CCD]] || data-sort-value="50000" | $500.00 ($1,000.00 if +) || [[CCD factory]] || [[Digital camera factory]] | ||
+ | |- | ||
+ | |[[Cell phone]] || data-sort-value="80000" | $800.00 ($1,600.00 if +) || [[Cell phone factory]] || N/A | ||
+ | |- | ||
+ | |[[Laptop]] || data-sort-value="200000" | $2,000.00 ($4,000.00 if +) || [[Laptop factory]] || N/A | ||
+ | |- | ||
+ | |[[Digital camera]] || data-sort-value="200000" | $2,000.00 ($4,000.00 if +) || [[Digital camera factory]] || N/A | ||
+ | |- | ||
+ | |[[Television]] || data-sort-value="400000" | $4,000.00 ($8,000.00 if +) || [[Television factory]] || N/A | ||
+ | |- | ||
+ | |[[Gasoline engine]] || data-sort-value="500000" | $5,000.00 ($10,000.00 if +) || [[Gasoline engine factory]] || [[Car factory]] | ||
+ | |- | ||
+ | |[[Car]] || data-sort-value="2000000" | $20,000.00 ($40,000.00 if +) || [[Car factory]] || N/A | ||
+ | |- | ||
+ | |[[Rocket]] || data-sort-value="10000000000" | $100,000,000.00 || N/A || N/A | ||
+ | |} | ||
+ | |||
+ | ==Technology== | ||
+ | [[Blueprint|Blueprints]] from [[research]] can be developed into these [[technology|technologies]]. | ||
+ | {| class="wikitable sortable" | ||
+ | !Name !! Affected facilities !! [[Research#Rarity Table|Rarity]] | ||
+ | |- | ||
+ | |[[Oil mapping]] || [[Oil well]] || data-sort-value="0" | Common | ||
+ | |- | ||
+ | |[[Coal detector]] || [[Coal mine]] || data-sort-value="0" | Common | ||
+ | |- | ||
+ | |[[Log loader]] || [[Tree farm]] || data-sort-value="0" | Common | ||
+ | |- | ||
+ | |[[Advanced woodworking]] || [[Furniture factory]] || data-sort-value="1" | Uncommon | ||
+ | |- | ||
+ | |[[Bauxite detector]] || [[Bauxite mine]] || data-sort-value="1" | Uncommon | ||
+ | |- | ||
+ | |[[Jet fuel refining]] || [[Oil well]] || data-sort-value="1" | Uncommon | ||
+ | |- | ||
+ | |[[Gold detector]] || [[Gold mine]] || data-sort-value="1" | Uncommon | ||
+ | |- | ||
+ | |[[Vacuum distillation]] || [[Oil well]] || data-sort-value="1" | Uncommon | ||
+ | |- | ||
+ | |[[Robotic automation]] || All facilities || data-sort-value="2" | Rare | ||
+ | |- | ||
+ | |[[Factory specialization]] || All factories || data-sort-value="2" | Rare | ||
+ | |- | ||
+ | |[[Mining specialization]] || All mines || data-sort-value="2" | Rare | ||
+ | |- | ||
+ | |[[Oil specialization]] || [[Oil well]] || data-sort-value="2" | Rare | ||
+ | |- | ||
+ | |[[Energy specialization]] || All energy plants || data-sort-value="2" | Rare | ||
+ | |- | ||
+ | |[[Airport tram]] || [[Airport]] || data-sort-value="3" | Superior | ||
+ | |- | ||
+ | |[[Logistics expansion]] || [[Logistics center]] || data-sort-value="3" | Superior | ||
+ | |- | ||
+ | |[[Quality control]] || All facilities with levels || data-sort-value="3" | Superior | ||
+ | |- | ||
+ | |[[Reincorporation computer]] || N/A || data-sort-value="3" | Superior | ||
+ | |} |
Latest revision as of 20:05, 5 February 2021
Assets are both resources used for production, as well as the products facilities can produce. Most assets can be sold for capital. A corporation's asset inventory is unique to each region. Facilities that produce assets will add assets directly to the inventory in the region the facility is built in. The prices for assets are unique to each region and will change every hour. Assets can be moved between regions by exporting them. Some assets will have a '+' in their name to designate that they are a special variant of their normal type. These assets are optionally used by facilities to increase their chances of producing their own '+' variant outputs. Assets that are '+' also have a 4x multiplier on their value when selling in retail stores.
Technology
Blueprints from research can be developed into these technologies.
Name | Affected facilities | Rarity |
---|---|---|
Oil mapping | Oil well | Common |
Coal detector | Coal mine | Common |
Log loader | Tree farm | Common |
Advanced woodworking | Furniture factory | Uncommon |
Bauxite detector | Bauxite mine | Uncommon |
Jet fuel refining | Oil well | Uncommon |
Gold detector | Gold mine | Uncommon |
Vacuum distillation | Oil well | Uncommon |
Robotic automation | All facilities | Rare |
Factory specialization | All factories | Rare |
Mining specialization | All mines | Rare |
Oil specialization | Oil well | Rare |
Energy specialization | All energy plants | Rare |
Airport tram | Airport | Superior |
Logistics expansion | Logistics center | Superior |
Quality control | All facilities with levels | Superior |
Reincorporation computer | N/A | Superior |
Pages in category "Asset"
The following 55 pages are in this category, out of 55 total.