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Show new changes starting from 15:49, 18 January 2021
   
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18 January 2021

     14:59  Solar power plant‎‎ 2 changes history -231 [Lance0‎ (2×)]
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14:59 (cur | prev) +3 Lance0 talk contribs lol thanks, sometimes I have a stroke of being a 5head and sometimes it feels like I did it at 3am. Basically just ctrl+c/v
     
00:14 (cur | prev) -234 Lance0 talk contribs Undo revision 1024 by Lance0 (talk) Tag: Undo
     06:52  Coal power plant‎‎ 3 changes history -234 [PurityXD‎; Lance0‎ (2×)]
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06:52 (cur | prev) +4 PurityXD talk contribs oddly worded
     
00:13 (cur | prev) -224 Lance0 talk contribs Undo revision 1023 by Lance0 (talk) Tag: Undo
     
00:13 (cur | prev) -14 Lance0 talk contribs just undoing, I actually did a slip up Tag: Undo
     06:50 User creation log User account PurityXD talk contribs was created ‎
     04:14  Reincorporation‎‎ 3 changes history +172 [Lol‎ (3×)]
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04:14 (cur | prev) +1 Lol talk contribs →‎Land discount: corrected the max amount of tokens that can be used and the max discount
     
04:12 (cur | prev) +170 Lol talk contribs →‎Token Rewards: added wildcard blueprint
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04:09 (cur | prev) +1 Lol talk contribs correct the max amount of tokens without subscription to 10
     02:10  Export diffhist +132 Lance0 talk contribs code HQ
     02:08  FAQ‎‎ 2 changes history +443 [Lance0‎ (2×)]
     
02:08 (cur | prev) +340 Lance0 talk contribs more grammar nazi and info
     
02:02 (cur | prev) +103 Lance0 talk contribs
N    00:22  Cpu diffhist +17 Lance0 talk contribs redirect page Tag: New redirect
     00:18  Cotton farm diffhist +96 Lance0 talk contribs
     00:16  Lamp factory diffhist +37 Lance0 talk contribs back on the factory changing grind

17 January 2021

     13:55  Research‎‎ 2 changes history +6 [Lance0‎ (2×)]
     
13:55 (cur | prev) +117 Lance0 talk contribs I just did a ditto of the data.
     
13:46 (cur | prev) -111 Lance0 talk contribs fixed
     13:54  Research facility‎‎ 3 changes history +540 [Lance0‎ (3×)]
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13:54 (cur | prev) +1 Lance0 talk contribs
     
13:53 (cur | prev) +91 Lance0 talk contribs gosh darn it I forgot to put a space so while I'm at it I added the cost thing too
     
13:52 (cur | prev) +448 Lance0 talk contribs Added to the research facility with the new stuff for research and new%
     13:44  Customer support center‎‎ 3 changes history +133 [Lance0‎ (3×)]
     
13:44 (cur | prev) 0 Lance0 talk contribs can it like not break please
     
13:42 (cur | prev) +101 Lance0 talk contribs csc done
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11:42 (cur | prev) +32 Lance0 talk contribs csc
     13:38  HQ‎‎ 3 changes history +134 [Lance0‎ (3×)]
     
13:38 (cur | prev) 0 Lance0 talk contribs not again, apparently it's 17.6m
     
13:37 (cur | prev) +1 Lance0 talk contribs that should fit better.
     
13:36 (cur | prev) +133 Lance0 talk contribs teemaw lied about the req being a log expansion blueprint when it's the actual item (see Category:Facility page) but it's fine and w/e, just needs to be changed.
     13:34  Gold mine diffhist +35 Lance0 talk contribs one of these times I might forget to make the assets clicky
     13:33  Bicycle factory diffhist +49 Lance0 talk contribs When a tumbleweed grows seeds, it actually commits die to get carried away by the wind, dropping seeds in the process and increasing their chance of survival.
     13:29  Silicon mine diffhist +34 Lance0 talk contribs f(g(x))'=f'(g(x)g'(x)
     13:26  Polyester factory diffhist +32 Lance0 talk contribs however that 0.5% (actually 0.5-1%) is rigged again in the fact that the latest known cases (generally 4 days old) have a nearly 0% chance to die. It feels like it's actually 1%.
     13:25  LED factory diffhist +50 Lance0 talk contribs also it's not a 2% chance to die by COVID-19 since some cases aren't even accounted for unless you die, it's more like 0.5% of all cases are dead.
     13:23  Aluminum factory diffhist +31 Lance0 talk contribs where E= energy, m=mass, p=momentum, and c= speed of light. I guess you didn't need that however. *shrugs*
     13:22  Furniture factory‎‎ 2 changes history +769 [Lance0‎ (2×)]
     
13:22 (cur | prev) +31 Lance0 talk contribs also E=mc^2 is a lie, it's actually E^2 = (mc)^2 + (pc)^2
     
11:58 (cur | prev) +738 Lance0 talk contribs Added how it is key to have furni fac at one stage.
     13:20  Gas station‎‎ 2 changes history +32 [Lance0‎ (2×)]
     
13:20 (cur | prev) +8 Lance0 talk contribs I needed the links to be clicky so I wasted 5 minutes fixing it again
     
13:13 (cur | prev) +24 Lance0 talk contribs ok this is getting boring
     13:19  Rubber factory‎‎ 2 changes history +31 [Lance0‎ (2×)]
     
13:19 (cur | prev) +8 Lance0 talk contribs and yeah, I think imma just give out random facts now
     
13:13 (cur | prev) +23 Lance0 talk contribs police
     13:18  Bauxite mine‎‎ 2 changes history +29 [Lance0‎ (2×)]
     
13:18 (cur | prev) +7 Lance0 talk contribs btw if it's not obvious yet I'm just fixing the costs because they need to be the new one and not just the captial one from v.1.7
     
12:07 (cur | prev) +22 Lance0 talk contribs thought
     13:17  Oil refinery‎‎ 2 changes history +48 [Lance0‎ (2×)]
     
13:17 (cur | prev) +12 Lance0 talk contribs anyway I had to look up the answers in HQ because I didn't know how much gold detect u gives
     
12:06 (cur | prev) +36 Lance0 talk contribs the
     13:15  Iron mine‎‎ 2 changes history +17 [Lance0‎ (2×)]
     
13:15 (cur | prev) +4 Lance0 talk contribs some were hard, some easy
     
12:02 (cur | prev) +13 Lance0 talk contribs man just ditto is boring, so imma just say that this just needs any% speedrun polishing thx
     13:15  Coal mine‎‎ 2 changes history +17 [Lance0‎ (2×)]
     
13:15 (cur | prev) +4 Lance0 talk contribs mine was just solving these captchas
     
12:01 (cur | prev) +13 Lance0 talk contribs ditto
     13:14  Oil well‎‎ 2 changes history +15 [Lance0‎ (2×)]
     
13:14 (cur | prev) +4 Lance0 talk contribs how's your day?
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12:00 (cur | prev) +11 Lance0 talk contribs edited for items in construction update
N    11:44  Csc‎‎ 2 changes history +37 [Lance0‎ (2×)]
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11:44 (cur | prev) 0 Lance0 talk contribs wow so top notch redirect I 10/10 Tag: Redirect target changed
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11:43 (cur | prev) +37 Lance0 talk contribs redirect again Tag: New redirect