Research allows corporations to discover blueprints by spending 1,000,000 energy, which can then be instantly finished with 4x vote points. Corporations need to have a research facility built in the region to perform research. Blueprints can be developed into their respective technologies to be installed in a region.
Multiple research projects can occur simultaneously as long as they are started in separate regions.
Rarity Table
Below are the tables for each research facility count.
1 Facility
Rarity |
Chance
|
Common |
55%
|
Uncommon |
35%
|
Rare |
9%
|
Superior |
1%
|
2 Facilities
Rarity |
Chance
|
Common |
50%
|
Uncommon |
40%
|
Rare |
9%
|
Superior |
1%
|
3 Facilities
Rarity |
Chance
|
Common |
34%
|
Uncommon |
30%
|
Rare |
15%
|
Superior |
1%
|
4 Facilities
Rarity |
Chance
|
Common |
23%
|
Uncommon |
60%
|
Rare |
15%
|
Superior |
2%
|
5 Facilities
Rarity |
Chance
|
Common |
5%
|
Uncommon |
70%
|
Rare |
20%
|
Superior |
5%
|
6 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
62.5%
|
Rare |
30%
|
Superior |
7.5%
|
7 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
52.5%
|
Rare |
40%
|
Superior |
7.5%
|
8 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
40%
|
Rare |
50%
|
Superior |
10%
|
Note
Note: The above table has been changed as of June 8(UTC), and is currently needing a replacement. (Rarity Calculations got changed)