Cost |
$25,000,000
|
Inputs |
1,000,000 energy, $1,000,000, 500,000energy+ per research facility past 6
|
Outputs |
1 Blueprint
|
Production interval |
2-4 Hours
|
The research facility allows corporations to perform research. The research facility must be built in the region in which research would be performed. Research is started and completed manually using the command $$research
or $$res
. Note that you can research multiple blueprints at once by building the research centers in different regions.
Research allows corporations to discover blueprints by spending 1,000,000 energy and $1,000,000, with an additional expense of 500,000energy+ for every research facility beyond 6 in the region, which can then be instantly finished with 4x gratitude points. Blueprints can be developed into their respective technologies to be installed in a region.
Rarity Table
Below are the tables for each research facility count.
1 Facility
Rarity |
Chance
|
Common |
55%
|
Uncommon |
35%
|
Rare |
9%
|
Superior |
1%
|
2 Facilities
Rarity |
Chance
|
Common |
50%
|
Uncommon |
40%
|
Rare |
9%
|
Superior |
1%
|
3 Facilities
Rarity |
Chance
|
Common |
34%
|
Uncommon |
30%
|
Rare |
15%
|
Superior |
1%
|
4 Facilities
Rarity |
Chance
|
Common |
23%
|
Uncommon |
60%
|
Rare |
15%
|
Superior |
2%
|
5 Facilities
Rarity |
Chance
|
Common |
6%
|
Uncommon |
70%
|
Rare |
20%
|
Superior |
4%
|
6 Facilities
Rarity |
Chance
|
Common |
1%
|
Uncommon |
61%
|
Rare |
30%
|
Superior |
8%
|
7 Facilities
Rarity |
Chance
|
Common |
1%
|
Uncommon |
37%
|
Rare |
50%
|
Superior |
12%
|
8 Facilities
Rarity |
Chance
|
Common |
1%
|
Uncommon |
23%
|
Rare |
60%
|
Superior |
16%
|
Trivia
It is the only facility in the game that has a cap in every region at 8 research facilities at maximum.
If you went over the limit, you would receive the message: "You can't have more than 8x of research facility
in a region!"