Difference between revisions of "Blueprint"
Jump to navigation
Jump to search
Tags: Mobile edit Mobile web edit |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | Blueprints are acquired through [[research]] and can be developed into [[ | + | Blueprints are acquired through [[research]] and can be developed into [[Technologies]]. Blueprints are consumed when they are developed. |
==Commands== | ==Commands== | ||
Line 17: | Line 17: | ||
{|class="wikitable" | {|class="wikitable" | ||
− | !Name !! Rarity !! Affected Facility !! Development cost !! Installment boost !! Tech u boost!! Tech uu boost | + | !Name !! Rarity !! Affected Facility/Value !! Development cost !! Installment boost !! Tech u boost!! Tech uu boost |
|- | |- | ||
|[[Oil mapping]] || Common || [[Oil well]] || 1,000x [[CPU]], 10,000x [[Steel]] || 14 || 18|| 100 | |[[Oil mapping]] || Common || [[Oil well]] || 1,000x [[CPU]], 10,000x [[Steel]] || 14 || 18|| 100 | ||
Line 32: | Line 32: | ||
|- | |- | ||
|[[Gold detector]] || Uncommon || [[Gold mine]] || 50,000x [[Gold]], 100,000x [[Steel]] || 6 || 8 || 10 | |[[Gold detector]] || Uncommon || [[Gold mine]] || 50,000x [[Gold]], 100,000x [[Steel]] || 6 || 8 || 10 | ||
+ | |- | ||
+ | |[[Vacuum distillation]] || Uncommon || [[Oil refinery]] || 1,000,000x [[Steel]], 800x [[Rubber]], 800,000x [[Aluminum]], || -15sec || -22sec || N/A | ||
|- | |- | ||
|[[Robotic automation]] || Rare || All Facilities || 1,000,000x [[Aluminum]], 10,000x [[CPU]], 1,000,000x [[Steel]], 500,000 [[Rubber]], 5,000,000x [[Plastic]] || 2.5% || 4% || 6% | |[[Robotic automation]] || Rare || All Facilities || 1,000,000x [[Aluminum]], 10,000x [[CPU]], 1,000,000x [[Steel]], 500,000 [[Rubber]], 5,000,000x [[Plastic]] || 2.5% || 4% || 6% | ||
− | |||
− | |||
|- | |- | ||
|[[Factory specialization]] || Rare || All Factories || 1,000,000x [[Aluminum]], 1,000,000x [[Steel]], 500,000 [[Rubber]] || +4 levels || N/A || N/A | |[[Factory specialization]] || Rare || All Factories || 1,000,000x [[Aluminum]], 1,000,000x [[Steel]], 500,000 [[Rubber]] || +4 levels || N/A || N/A | ||
Line 50: | Line 50: | ||
|- | |- | ||
|[[Quality control]] || Superior || All Facilities || 1,000,000x [[Aluminum]], 1,000,000x [[Steel]], 200,000 [[Silicon]] || +2 levels || +4 levels|| N/A | |[[Quality control]] || Superior || All Facilities || 1,000,000x [[Aluminum]], 1,000,000x [[Steel]], 200,000 [[Silicon]] || +2 levels || +4 levels|| N/A | ||
+ | |- | ||
+ | |[[Reincorporation computer]] || Superior || Reincorporation cooldown || 100,000x [[Scrap]], 10,000x [[CPU]] || Decreased to 2 hours || N/A || N/A | ||
+ | |- | ||
+ | |[[Quantum stabilization]] || Superior || [[Quantum vault]] assets keeping chance || 100,000x [[Energy]], 100x [[CPU]] || Increased to 75% || N/A || N/A | ||
+ | |} |
Latest revision as of 09:51, 19 December 2021
Blueprints are acquired through research and can be developed into Technologies. Blueprints are consumed when they are developed.
Commands[edit]
You can check what assets are required to develop a blueprint with the following command.
$$blueprint <blueprint name>
Example to view required assets for the oil mapping blueprint:
$$blueprint oil mapping
Blueprints can be developed with the following command.
$$develop <blueprint name>
Blueprint types[edit]
Name | Rarity | Affected Facility/Value | Development cost | Installment boost | Tech u boost | Tech uu boost |
---|---|---|---|---|---|---|
Oil mapping | Common | Oil well | 1,000x CPU, 10,000x Steel | 14 | 18 | 100 |
Coal detector | Common | Coal mine | 10,000x Coal, 1,000,000x Steel | 12 | 16 | 80 |
Log loader | Common | Tree farm | 100,000x Rubber, 1,000,000x Steel | -1 Sec | -2 Sec | 4 |
Advanced woodworking | Uncommon | Furniture factory | 50,000x Steel, 50,000x Plastic | -40 Sec | -1:20 Sec | -3:30 Sec |
Bauxite detector | Uncommon | Bauxite mine | 800,000x Aluminum, 1,000,000x Steel, 50,000 Bauxite | 50 | 60 | N/A |
Jet fuel refining | Uncommon | Oil refinery | 100,000x Aluminum, 1,000,000x Steel, 100,000 Rubber | Jet fuel | -22 Sec | N/A |
Gold detector | Uncommon | Gold mine | 50,000x Gold, 100,000x Steel | 6 | 8 | 10 |
Vacuum distillation | Uncommon | Oil refinery | 1,000,000x Steel, 800x Rubber, 800,000x Aluminum, | -15sec | -22sec | N/A |
Robotic automation | Rare | All Facilities | 1,000,000x Aluminum, 10,000x CPU, 1,000,000x Steel, 500,000 Rubber, 5,000,000x Plastic | 2.5% | 4% | 6% |
Factory specialization | Rare | All Factories | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Mining specialization | Rare | All Mines | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Oil specialization | Rare | Oil well | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Energy specialization | Rare | All Energy Plants | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Logistics expansion | Superior | Logistics center | 100,000x Gold, 10,000x CPU, 400,000x Steel, 1,000,000 Plastic | 2x | 2.5x | N/A |
Airport tram | Superior | Airport | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | -4 Sec | -8 Sec | N/A |
Quality control | Superior | All Facilities | 1,000,000x Aluminum, 1,000,000x Steel, 200,000 Silicon | +2 levels | +4 levels | N/A |
Reincorporation computer | Superior | Reincorporation cooldown | 100,000x Scrap, 10,000x CPU | Decreased to 2 hours | N/A | N/A |
Quantum stabilization | Superior | Quantum vault assets keeping chance | 100,000x Energy, 100x CPU | Increased to 75% | N/A | N/A |