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158 bytes added ,  10:02, 11 May 2021
Fix formatting, table, change production/min to production/hour
{|class="wikitable" style="float:right;"
!colspan="2"| Cost|-|'''Cost''' || $450, 5,000x [[wood]], </br> 100x [[steel]]
|-
|'''Total Cost''' || $2,000
|-
!colspan="2"| Production
|-
|'''Inputs''' || 10x [[wood]]
|'''Production interval''' || 4 minutes
|-
|'''Production/MinHour''' || 0.25x 15x [[furniture]]|-!colspan="2"| Profit
|-
|'''Profit/Min''' || $14.63
|'''Return On Investment''' || 0.731%
|-
!colspan="2"|'''Aliases'''|-|colspan="2"|furniture factory, furniturefactory,furni fac<br/> furniture fac, furni factory, furni fac
|}
[[Category:Facility]]
You need 5/36 of a [[Tree farm]] to sustain this. In other words, 5 [[Tree farm]] can fuel 36 Furniture factory.
==== Logistics Center ====
This factory is considered by many players to be a key factory. You NEED this factory to progress to getting a [[logistics center]], which is where you can generally get aided by other players for resources. Want to get a good retail set-up? You need others to give you the resources. Want to be an end-product wholesaler? You need [[CPU]]s and other penultimate tier resources. The fact that a [[logistics center]] is pretty much necessary makes furniture factories also necessary.
This factory is considered by many players to be a key factory. You NEED this factory to progress to getting a [[logistics center]], which is where you can generally get aided by other players for resources. Want to get a good retail set-up? You need others to give you the resources. Want to be an end-product wholesaler? You need [[CPU]]s and other penultimate tier resources. The fact that a [[logistics center]] is pretty much necessary makes furniture factories also necessary. ==== Reincorporation ====
Later on, when mass reincorporating without the free [[logistics center]] from the season pass, the speed one can get the 250 furniture requirement to build the [[logistics center]] can make or break your tokens attained in a certain timeframe by a large margin.
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