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This is a list of all the updates in reverse chronological order, the newest updates at the top and oldest updates at the bottom. This is so that the newest update is the 1st thing the player sees, which is generally the most important information.
+
This is a list of all the updates in reverse chronological order, newest updates at the top and oldest updates at the bottom. This is so that the newest update is the 1st thing the player sees, which is generally the most important information.
  
  
 
Legend:  
 
Legend:  
'''+''' : Added something new (new feature, nice. Can also be a bug fix of all shapes and sizes.).
+
'''+'''- Added something new (new feature, nice. Can also be a bug fix of all shapes and sizes.).
  
'''=''' : Tweaked an implemented feature (nerfs, buffs, and reworks).
+
'''='''- Tweaked an implemented feature (nerfs, buffs, and reworks).
  
'''-''' : Removes a feature altogether (Mostly being replaced by a new and better, sometimes improved, feature. Sometimes just completely removed however due to issues with the feature, like causing too many bugs that caused too much harm.)
+
'''-'''- Removes a feature altogether (Mostly being replaced by a new and better, sometimes improved, feature. Sometimes just completely removed however due to issues with the feature, like causing too many bugs that caused too much harm.)
  
'''(number)''' : refers to the revision number, so (10) means the 10th revision.  
+
(number)- refers to the revision number, so (10) means the 10th revision.  
  
 
Note: From 1.3.6 onwards, there is a git hash (the 7 characters you see on most updates). Before 1.1.4, the posts do not have a version number, however, the version number is implied and can be deduced using only how 1.1.4-1.2 updates work and the text displayed, and how many messages it was split up.
 
Note: From 1.3.6 onwards, there is a git hash (the 7 characters you see on most updates). Before 1.1.4, the posts do not have a version number, however, the version number is implied and can be deduced using only how 1.1.4-1.2 updates work and the text displayed, and how many messages it was split up.
 
== Update 1.12 ==
 
 
=== Update 1.12.0 ===
 
 
==== 79969ed ====
 
 
'''+''' Fix bug related to `relic of knowledge`
 
 
==== 68f151d ====
 
 
'''+''' Fix alias for `rocket fuel` conflicting with `research facility`
 
  `rf` -> `rkf`
 
 
==== 1b8db77 ====
 
'''+''' Fix `rocket fuel` not being able to be sold
 
 
'''+''' Fix `rocket fuel` not being able to be traded on the market
 
 
==== 5b56125 ====
 
 
'''+''' Fix some bugs related to reincorporation
 
 
==== f8c09dc ====
 
'''+''' Fix $$vault in DM
 
 
==== 8edbdd8 ====
 
'''+''' Added new facilities
 
  + `space station` (`ss)
 
    Unlocks galactic expeditions ($$gex) and quantum vault ($$vault)
 
  + `rocket launch pad` (`rlp`)
 
    Unlocks the ability to build a `space station`
 
  + `space station parts factory` (`ssp fac`)
 
  + `rocket fuel factory` (`rf fac`)
 
 
'''+''' Added new assets
 
  + `rocket`
 
  + `space station parts` (`ssp`)
 
  + `rocket fuel` (`rf`)
 
  + `galactic coordinates i` (`gcoordsi`)
 
  + `galactic coordinates ii` (`gcoordsii`)
 
  + `galactic coordinates iii` (`gcoordsiii`)
 
  + `galactic coordinates iv` (`gcoordsiv`)
 
  + `galactic coordinates v` (`gcoordsv`)
 
 
'''=''' Research now rewards one random reward per research facility in the region instead of always rewarding one
 
 
'''=''' Research rarity chances are now the same no matter how many research facilities you have
 
 
'''+''' Research can now reward `rocket` at the Rare tier, and various `galactic coordinates` at all rarities
 
 
'''+''' Added $$orbit to monitor your global orbital presence
 
 
'''+''' Added $$galacticexpedition ($$gex)
 
  Go on galactic expeditions to `galactic coordinates` that you received through research
 
  Rewards include raw materials to exclusive relics
 
 
'''+'''Added new relics
 
  + `relic of haste` (`roh`)
 
  + `relic of prestige` (`rop`)
 
  + `relic of efficiency` (`roe`)
 
  + `relic of knowledge` (`rok`)
 
  Relics have some global effect on your corporation when placed in your quantum vault
 
 
'''+''' Added $$vault to access your quantum vault
 
  Items in your vault have a 50% chance of being kept through reincorporation 
 
 
'''+''' Added new tech `quantum stabilization` (`qstab`) and blueprint 
 
  If `quantum stabilization` is installed in the region you reincorporate in, assets in your quantum vault have a `75%` chance of being kept instead.
 
 
'''+''' Added $$userelic to use consumable relics like `relic of knowlege`
 
 
'''+''' Added filters for relics `is:relic` and galactic coordinates `is:gcoords`
 
 
== Update 1.11 ==
 
 
=== Update 1.11.8 ===
 
 
==== 16226d0 ====
 
'''+''' Add message to market notifications showing that assets gained from the market will arrive in `$$logistics`.
 
 
==== 13f95e2 ====
 
'''+''' Fix $0.00 being added into logistics inbox
 
 
==== b284ff3 ====
 
'''+''' Fix $$donateservice saying the wrong amount of capital after donating
 
 
'''+''' Add icon for `bicycle`
 
 
'''=''' Bicycle's production recipe has been updated
 
  Steel 12x -> 0x
 
  Aluminum 0x -> 24x
 
  Rubber 8x = 8x
 
 
'''+''' Add `csc` as an alias for `customer support center`
 
 
'''+''' Market commands now use logistics inbox
 
 
=== Update 1.11.7 ===
 
 
==== 3f22b14 ====
 
'''+''' Fix an issue with $$f not showing facilities for some users
 
 
'''+''' Update the $$offers command to be more clear about premium tiers
 
 
=== Update 1.11.6 ===
 
 
==== fbabf87 ====
 
'''+''' Fix subscription payments sometimes not granting the benefits automatically
 
 
==== 82da94b ====
 
'''+''' Fix $$sa not demolishing the correct amount if used to demolish facilities
 
 
==== 7f3b743 ====
 
'''+''' Behind the scenes updates
 
 
==== 37bbf4f ====
 
'''+''' Allow offers in locked slots to be cancelled after a premium subscription is over
 
 
'''+''' Fix research notifications being sent for a research project from before reincorporation
 
 
 
=== Update 1.11.5 ===
 
 
==== 6296f35 ====
 
'''+''' Fix $$build saying not enough capital when you have *exactly* enough
 
 
==== 4c28747 ====
 
'''+''' Show latency from Discord gateway in $$ping
 
 
==== ee0bb43 ====
 
'''+''' Added `arrival`, `arrived`, `exports`, `export` as aliases for arrivals when using $$claim
 
 
'''-''' Rocket fuel can no longer be sold and will no longer show up in $$price
 
 
'''=''' The old $$help has been moved to $$commands
 
 
'''=''' $$help has been replaced with a new $$tutorial
 
 
 
=== Update 1.11.4 ===
 
 
==== 68aa96a ====
 
'''+''' Added `petrol` as an alias for gasoline
 
 
'''+''' Added `petrol engine` as an alias for gasoline engine
 
 
'''-''' $$research no longer asks if you want to finish instantly if you don't have enough gratitude points to do so
 
 
=== Update 1.11.3 ===
 
 
==== edace27 ====
 
'''+''' You can now $$sellall with filters like with $$a and $$price
 
 
==== 7bf5fd6 ====
 
'''+''' Fix $$retailname sometimes not working correctly
 
 
'''+''' Fix $$export sometimes not exporting the correct number of trucks
 
 
'''+''' Fix $$develop not formatting the number of owned assets correctly
 
 
 
=== Update 1.11.2 ===
 
 
==== 259d510 ====
 
'''+''' Fix $$logistics showing the wrong destination region code for exports
 
 
'''+''' Added `robo auto` as an alias for robotic automation and its blueprint and upgrades
 
 
'''+''' Added `adv ww` as an alias for advanced woodworking and its blueprint and upgrades
 
 
=== Update 1.11.1 ===
 
 
==== f2dfd46 ====
 
'''+''' Exporting blueprints now uses a lot less gasoline
 
 
'''+''' Fix $$reincorporate not giving the correct starting land and facilities
 
 
'''+''' Fix a typo with the truck factory description
 
 
=== Update 1.11.0 ===
 
 
==== 3e8178f: Logistics ====
 
'''+''' Added new product `truck`
 
 
'''+''' Added new facility `truck factory`
 
 
'''+''' Added new regional modifiers for `truck factory`
 
 
'''+''' You can now export up to three times from a given region
 
  Each export using `truck` takes 30 minutes
 
  Each export using `truck+` takes 15 minutes
 
 
'''+''' Exports now use trucks and gasoline scaling off of the total value of the assets being exported
 
 
'''+''' Added $$logistics command to view logistics information in your region
 
 
'''+''' $$give now sends items into your regional inbox to prevent any more save bugs
 
 
'''+''' Added $$claim to claim items which have arrived from exports, and items in your regional inbox
 
 
'''+''' Added new technologies to aid in gasoline production
 
  vacuum distillation
 
  vacuum distillation u
 
 
== Update 1.10 ==
 
 
=== Update 1.10.3 ===
 
 
==== a2347f6 ====
 
'''+''' Behind the scenes updates
 
 
==== c2e44d0 ====
 
'''+''' Fix auto-buy in $$dev buying assets that are normally not buyable with $$buy
 
 
==== 6eaba6b ====
 
'''+''' Fix $$give that broke in 6c63497
 
 
 
==== 6c63497 ====
 
'''+''' Added new technology
 
  Reincorporation computer: If you have at least 4x technologies installed in this region, reduces your reincorporation cooldown in this region to 2 hours.
 
 
'''+''' Fixed $$give sometimes not giving to the target corporation even after taking from the user corporation.
 
 
 
=== Update 1.10.2 ===
 
 
==== de4d247 ====
 
'''+''' Voting now also rewards a base Pass XP of 200.
 
 
'''+''' Standard and Plus challenges now give
 
  50 -> 100 Pass XP
 
 
'''+''' Added $$v as alias for $$vote
 
 
'''+''' Added $$sa as alias for $$sellall
 
 
'''+''' Added a 24 hour cooldown to $$rebirth
 
 
 
=== Update 1.10.1 ===
 
 
==== 08d60e3 ====
 
'''+''' Fix IdleCorp+ market slots
 
 
==== 7b701ad ====
 
'''+''' Fix using 'all' and 'max' as amounts for market commands
 
 
==== cbc928a ====
 
'''+''' Fix number overflow in $$mbuy and $$msell
 
 
'''+''' Fix $$dev sometimes not showing missing assets
 
 
'''+''' Something heavy ;)
 
 
 
=== Update 1.10.0 ===
 
 
==== 6d040ae ====
 
'''+''' Fix some challenges not showing the required asset
 
 
==== 109720b ====
 
'''+''' Fix weekly bonus display
 
 
'''+''' Fix sort order for seasonal leaderboards
 
 
==== 7796f52 ====
 
'''+''' Fix reincorporate not rewarding Pass XP
 
 
==== 734c328: Season 1 ====
 
'''+''' Each corporation now has a Season Pass accessible with $$pass
 
 
'''+''' Season Passes accumulate XP from reincorporation and daily challenges throughout the course of the season and will not be reset by reincorporation
 
 
'''+''' Each Season Pass level will unlock a new bonus
 
 
'''+''' Daily challenges and progress can be checked with $$daily
 
 
'''+''' Season Pass XP and Level are now shown on $$c
 
 
'''+''' There are now weekly rewards that can be unlocked from the Season Pass claimable with $$weekly
 
 
'''+''' The leaderboard command has been updated to show seasonal rankings with $$lb server season or $$lb global season
 
 
'''+''' There are now asset filters for $$a and $$price:
 
  is:plus, not:plus - (+) assets
 
  is:trade, not:trade - trade-able assets
 
  is:tech, not:tech - technologies
 
  is:blueprint, not:blueprint - blueprints
 
  is:locked, not:locked - locked assets in your region
 
  is:product, not:product - retail products
 
 
  These filters can also be combined by separating with commas without spaces like is:product,not:plus
 
 
'''+''' The region code for the HQ region is now HQ
 
 
'''+''' $$dev now shows the correct amount of capital being used for auto-buy
 
 
== Update 1.9 ==
 
 
=== Update 1.9.10 ===
 
 
==== d5db2f8 ====
 
'''+''' Fix production time being displayed incorrectly in $$facilities for premium members
 
 
==== 9cdc011 ====
 
'''+''' Fix Server Boosters missing some benefits from IdleCorp+
 
 
'''+''' Adjust construction materials for Air traffic control to match HQ
 
  airport tram blueprint 1 -> 0
 
  airport tram 0 -> 1
 
 
==== f86b6a0 ====
 
'''+''' You can now use 12x tokens on a wildcard blueprint
 
 
'''+''' Wildcard blueprints have been added which can be developed into any technology
 
 
'''+''' The construction materials for HQ has been adjusted
 
  logistics expansion blueprint 1 -> 0
 
  logistics expansion 0 -> 1
 
 
'''+''' You can now use $$price on facilities while specifying an amount
 
 
'''+''' Using $$examine on a blueprint now shows the rarity in text in addition to the color stripe on the side of the embed
 
 
=== Update 1.9.9 ===
 
 
==== aab0da3 ====
 
'''+''' Fix $$give allowing land to be given
 
 
==== 00a6e2f ====
 
'''+''' Fix $$give not working for some platforms
 
 
'''+''' Fix Platinum not being displayed even though it was active
 
 
==== (80) b37109b: Membership ====
 
'''+''' You can now sign in to MarketView
 
 
'''+''' MarketView now shows the 50 most recent offers made
 
 
'''+''' Premium membership subscriptions are now available on MarketView
 
  New membership benefits can be found on MarketView
 
  You can now save 50% on an annual subscription
 
 
'''-''' Patreon subscriptions are now considered legacy
 
 
'''+''' Existing patrons have been given new membership plans
 
  If you are a patron and would like to migrate to the new system, DM me and I can migrate the remainder of your Patreon subscription to our new system for free.
 
 
'''+''' Added a premium only $$give command to give assets directly to another corporation
 
 
 
=== Update 1.9.8 ===
 
 
==== (79) 47e66c0 ====
 
'''+''' You can now include the amount of blueprints to develop with $$dev
 
 
'''=''' Some blueprints have had their rarities adjusted
 
  Gold detector blueprint
 
    Rare -> Uncommon
 
  Jet fuel refining blueprint
 
    Rare -> Uncommon
 
 
'''+''' Research results should be more evenly distributed
 
 
=== Update 1.9.7 ===
 
 
==== (78) 00f9419 ====
 
'''=''' Some blueprints have had their rarities adjusted
 
  Oil specialization blueprint
 
    Superior -> Rare
 
  Factory specialization blueprint
 
    Superior -> Rare
 
 
=== Update 1.9.6 ===
 
 
==== 392c11f ====
 
'''+''' Fix airports not being able to be built
 
 
==== (77) faf5b4a ====
 
'''=''' Research facility chances have been adjusted
 
  5x Research facilities and less
 
    No change
 
  6x Research facilities
 
    Common 1% -> 1%
 
    Uncommon 64% -> 61%
 
    Rare 30% -> 30%
 
    Superior 5% -> 8%
 
  7x Research facilities
 
    Common 1% -> 1%
 
    Uncommon 51.5% -> 37%
 
    Rare 40% -> 50%
 
    Superior 7.5% -> 12%
 
  8x Research facilities
 
    Common 1% -> 1%
 
    Uncommon 46% -> 23%
 
    Rare 45% -> 60%
 
    Superior 8% -> 16%
 
 
'''=''' Research energy+ costs have been adjusted
 
  50k per facility past 6x -> 500k per facility past 6x
 
 
'''+''' $$lockasset and $$unlockasset can now be used to lock ALL assets in the region with `$$lockasset all`
 
 
'''+''' `$$sell all` now also works the same as $$sellall
 
 
=== Update 1.9.5 ===
 
 
====(76) 731b807 ====
 
'''+''' UI for $$dev has been updated to show missing materials just like $$build
 
 
'''+''' $$dev will also allow you to auto-buy the missing materials
 
 
'''+''' Added some art for blueprints and technologies
 
 
=== Update 1.9.4 ===
 
 
==== 7b8e8a3 ====
 
'''+''' Added art for most assets
 
 
==== 605e76b ====
 
'''+''' Fix air traffic control not appearing in $$faclist
 
 
==== (75) 0d3170e ====
 
'''=''' Airport tram can now reduce airport production time to as low as 0:20
 
 
'''+''' Added new facility
 
  Air traffic control
 
 
'''+''' Airport now requires air traffic control to be built
 
 
'''=''' Facility build requirements have been adjusted
 
  Airport
 
    airport tram blueprint 1 -> 0
 
    furniture 5,000 -> 2,000
 
  Prescription drug factory
 
    rubber 1,000,000 -> 100,000
 
    aluminum 1,000,000 -> 250,000
 
 
'''=''' Technologies have been adjusted
 
  Mining specialization
 
    now raises the level of mines by 4
 
 
'''+''' Added quality control u upgrade
 
  Raises the level of all facilities by 4
 
 
=== Update 1.9.3 ===
 
 
==== (74) 34cdd60 ====
 
'''+''' $$build now has the option for you to auto-buy the assets required to build if you have enough hourly asset limit remaining and if the missing materials can normally be bought with $$buy
 
 
'''=''' Research now only costs 50k energy+ per facility if you have more than 6 research facilities.
 
 
'''=''' Some construction material requirements were adjusted
 
  car factory
 
    furniture 4,000 -> 2,000
 
  logistics center
 
    furniture 1,000 -> 250
 
 
=== Update 1.9.2 ===
 
 
==== bb3e786 ====
 
'''+''' Fixed $$f not working for some corporations
 
 
==== 51f9803 ====
 
'''+''' Add existing amounts of materials to $$build and $$res
 
 
'''+''' Fix facilities not producing "+" assets if they weren't set with $$scp
 
 
==== (73) 051d84c ====
 
'''+''' Facilities now have a base 0.5% chance per level to produce a "+" variance asset regardless of whether it is set to consume "+" assets
 
 
'''+''' Facilities which are set to consume "+" assets now have their "+" production chance doubled
 
 
'''+''' Added new technology and blueprint
 
  Energy specialization
 
 
'''+''' Streamlined responses for $$build and $$res
 
 
'''+''' Fixed advanced woodworking uu and log loader uu
 
 
=== Update 1.9.1 ===
 
 
==== (72) 62d481e ====
 
'''+''' Added new UI to show missing materials for $$build and $$res
 
 
'''=''' Updated construction materials for:
 
  Airport
 
    furniture 50,000 -> 5,000
 
  Research facility
 
    laptop 1,000 -> 600
 
    clothing 0 -> 100
 
  Car factory
 
    furniture 50,000 -> 4,000
 
  Headquarters
 
    furniture 200,000 -> 10,000
 
  Logistics center
 
    aluminum 1,500,000 -> 250,000
 
    car 100 -> 0
 
    furniture 0 -> 1000
 
  Retail store
 
    furniture 100,000 -> 5,000
 
    clothing 0 -> 500
 
  All capital costs have been adjusted to keep the total value the same
 
 
=== Update 1.9.0 ===
 
 
==== (71) cad2a95: Assets+ ====
 
'''+''' All assets now have a "+" variant
 
  This will be indicated in their asset name (eg. "laptop+")
 
 
'''+''' All facilities will now have a chance of producing a "+" variant asset if all of its inputs are the "+" variant
 
 
'''+''' Added $$scp and $$ucp to set or unset a facility from consuming "+" variant assets
 
 
'''+''' A facility's chance of producing a "+" variant will scale off of its level
 
  +0.5% per level
 
 
'''+''' Facilities now gain XP for each production cycle in the region it's built
 
 
'''+''' Facilities now require certain assets in addition to capital to build
 
  The total value of capital and assets at base value is equal to the build cost from before
 
  $$price and $$examine has been updated to show the new material cost
 
 
'''+''' Each product and each technology now has a scrap value associated with it
 
  $$examine has been updated to show this value if the asset being examined can be scrapped
 
 
'''+''' Added $$scrap to scrap products and technologies
 
 
'''+''' Added $$addxp to feed scrap into facilities to add XP to them at a rate of 1 XP per scrap
 
 
'''+''' Added new technologies
 
  Quality control
 
  Factory specialization
 
  Mining specialization
 
  Oil specialization
 
  Advanced woodworking uu
 
  Log loader uu
 
 
'''+''' Added new service
 
  Fiber infrastructure
 
 
'''+''' Research now has a capital cost of $1m in addition to the existing energy cost
 
 
'''+''' Research now has an energy+ cost of 50k for each research facility past the first in addition to other existing costs
 
  The energy+ cost of research with just 1 facility is 0
 
  The energy+ cost of research with 8 facilities is 350k
 
 
'''+''' $$buyall has been fixed for large sums
 
 
'''+''' A bug involving asset calculations has been fixed
 
 
== Update 1.8 ==
 
 
=== Update 1.8.5 ===
 
 
==== (70) 4ca1030 ====
 
'''+''' Fixed certain unintended behaviors that allowed certain corporations to gain capital much faster than normal
 
 
=== Update 1.8.4 ===
 
 
==== 36d03c3 ====
 
'''+''' $$boffers and $$soffers now have links to MarketView
 
 
==== (69) d807980 ====
 
'''+''' Behind the scenes changes to allow for a market monitoring website
 
 
=== Update 1.8.3 ===
 
 
==== 1bb5a58 ====
 
'''+''' Reduced delay for Patreon roles across all shards
 
 
==== 701901e ====
 
'''+''' Fixed graphical issues for some devices
 
 
==== 13c2790 ====
 
'''+''' Fixed ballot timer
 
 
==== (68) 7fa4bc2 ====
 
'''=''' Land price has been changed back to their original price.
 
 
'''=''' The cap for land discounts is now 40 tokens or 80%.
 
 
'''+''' Fixed price command to only relevant prices.
 
 
'''+''' Added plural aliases for some assets.
 
 
=== Update 1.8.2 ===
 
 
==== 372f067 ====
 
'''+''' Fixed Patreon vote rewards.
 
 
==== 4c98f51 ====
 
'''+''' Fixed Patreon supporter roles for some servers.
 
 
==== (67) ce93e1d ====
 
'''=''' Logistics centers now raise your hourly asset purchase limit by $2m instead of $1m.
 
 
'''=''' Logistics expansion and logistics expansion u now set your logistics centers' limits to $4m and $5m respectively.
 
 
'''+''' Added $$wiki command to link to wiki.
 
 
'''+''' Added $$ping command to quickly check if the bot is responding.
 
 
'''+''' Fixed Patreon supporter roles not getting their rewards.
 
 
=== Update 1.8.1 ===
 
 
==== (66) b788cf1 ====
 
'''+''' Added gold detector uu upgrade
 
 
=== Update 1.8.0 ===
 
 
==== (65) 3ca8af5 ====
 
'''+''' All assets are now tradeable on the live market.
 
 
'''+''' All assets are now buyable from $$buy at 2x the base value.
 
 
'''+''' Region production modifiers now have a 0.5% chance of a 50% variance.
 
 
'''+''' Regions are guaranteed to have at least one modifier with >25% variance.
 
 
'''+''' Region production modifiers now change every two days instead of one week.
 
  
 
== Update 1.7 ==
 
== Update 1.7 ==
  
=== Update 1.7.6 ===
+
=== Update 1.7.6(64) ===-aa15d4e:
 
+
= Changed coal detector uu to produce 80x coal per production cycle
==== f3c0ea7 ====
+
+ Added oil mapping uu for 100x oil per production cycle
'''+''' Production now prioritizes the most upgraded technology if multiple of the same kind are installed.
 
 
 
==== dcacbb9 ====
 
'''+''' Fixed an issue preventing $$motto and $$name from working for some corporations.
 
 
 
==== b23818f ====
 
'''+''' Fixed $$canceloffer canceling the offer anyway even if you press X
 
 
 
==== 6669c1d ====
 
'''+''' Fixed coal detector uu description to match its actual effect
 
 
 
==== (64) aa15d4e ====
 
'''=''' Changed coal detector uu to produce 80x coal per production cycle
 
  
'''+''' Added oil mapping uu for 100x oil per production cycle
+
6669c1d:
 +
+ Fixed coal detector uu description to match its actual effect
  
 
=== Update 1.7.5 ===
 
=== Update 1.7.5 ===
  
==== (63) 1b71872 ====
+
==== (63)-1b71872 ====
'''+''' Fixed typo in $$retailproductname
+
+ Fixed typo in $$retailproductname
 
+
= Changed coal detector to 12x coal per production cycle
'''=''' Changed coal detector to 12x coal per production cycle
+
= Changed coal detector u to 16x coal per production cycle
 
+
+ Added coal detector uu for 24x coal per production cycle
'''=''' Changed coal detector u to 16x coal per production cycle
 
 
 
'''+''' Added coal detector uu for 24x coal per production cycle
 
  
 
=== Update 1.7.4 ===
 
=== Update 1.7.4 ===
Line 1,652: Line 1,013:
 
   0.2% of the time: +- 60%
 
   0.2% of the time: +- 60%
  
'''+''' Car Factory has been added. Check $$faclist to see what it does!
+
'''+''' + Car Factory has been added. Check $$faclist to see what it does!
 +
 
  
 
=== Update 1.1.3 ===
 
=== Update 1.1.3 ===

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