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{|class="wikitable" style="float:right;max-width: 35%;"
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{|class="wikitable" style="float:right;"
!colspan="2"| Cost
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|'''Cost''' || $450, 5,000x [[wood]], 100x [[steel]]
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|'''Cost''' || $450, 5,000x [[wood]], </br> 100x [[steel]]
 
|-
 
|'''Total Cost''' || $2,000
 
|-
 
!colspan="2"| Production
 
 
|-
 
|-
 
|'''Inputs''' || 10x [[wood]]
 
|'''Inputs''' || 10x [[wood]]
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|-
 
|-
 
|'''Production interval''' || 4 minutes
 
|'''Production interval''' || 4 minutes
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|'''Production/Hour''' || 15x [[furniture]]
 
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!colspan="2"| Profit
 
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|'''Profit/Min''' || $15.00
 
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|'''Profit/Hour''' || $900.00
 
|-
 
|'''Return On Investment''' || 0.731%
 
|-
 
!colspan="2"| Aliases
 
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|colspan="2"| furniture factory, furniturefactory, furni fac<br/> furniture fac, furni factory,
 
 
|}
 
|}
 
[[Category:Facility]]
 
[[Category:Facility]]
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The furniture factory is a facility that produces 1x [[furniture]] every 4 minutes.
 
The furniture factory is a facility that produces 1x [[furniture]] every 4 minutes.
  
You need 5/36 of a [[Tree farm]] to sustain this. In other words, 5 [[Tree farm]] can fuel 36 Furniture factory.
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You need 5/36 of a [[Tree farm]] to sustain this.  
 
==== Logistics Center ====
 
This factory is considered by many players to be a key factory. You NEED this factory to progress to getting a [[logistics center]], which is where you can generally get aided by other players for resources. Want to get a good retail set-up? You need others to give you the resources. Want to be an end-product wholesaler? You need [[CPU]]s and other penultimate tier resources. The fact that a [[logistics center]] is pretty much necessary makes furniture factories also necessary.  
 
  
==== Reincorporation ====
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This factory is considered by many players to be a key factory. You NEED this factory to progress to getting a logistics center, which is where you can generally get aided by other players for resources. Want to get a good retail set-up? You need others to give you the resources. Want to be an end-product wholesaler? You need CPUs and other penultimate tier resources. The fact that a logistics center is pretty much necessary makes furniture factories also necessary.
  
 
Later on, when mass reincorporating without the free [[logistics center]] from the season pass, the speed one can get the 250 furniture requirement to build the [[logistics center]] can make or break your tokens attained in a certain timeframe by a large margin.
 
Later on, when mass reincorporating without the free [[logistics center]] from the season pass, the speed one can get the 250 furniture requirement to build the [[logistics center]] can make or break your tokens attained in a certain timeframe by a large margin.
 
== Related facilities ==
 
'''As construction material'''
 
*[[Car factory]]
 
*[[Logistics center]]
 
*[[Retail store]]
 
*[[Customer support center]]
 
*[[HQ]]
 
 
== Related Blueprints ==
 
*[[Advanced woodworking]]
 

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