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159 bytes added ,  04:20, 3 August 2020
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=== Selling prices ===
A good rule of thumb is to buy at about 1.4x for most products, 1.6x for VERY useful non-end products, and 1.2x for not-so-useful non-end products and end products (except for <$1 assets which are mostly $3, because clearly selling for low makes it worthless to do so). End products sell at a very varied range which you just have to test out.
If nobody else is selling, supply and demand should tell you to sell for more. Likewise, a massively overproduced item is NOT worth selling for the prices above. This ranges a span of about 1.2x extra on both sides.
3. Go for exactly $6000, this makes it so <code>$$msell tv all</code> also hits you when a player mass-sells tv.
The third option is hardly ever the correct play and is niche. That leaves the 1st option and the 2nd option. The 1st option is really only if your retail stores sell televisions for a WHOPPING 10k+ and you're running out of TVs fast, while the 2nd option is the better case, based on the 1.2x rule2-1.4x(optimal buying price based on several factors). You don't wanna sell when it's only a small margin when you can instead sell every now and then for a larger profit, right?
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