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→‎Rarity Table: Add assets
Research allows [[corporation|corporations]] to discover [[blueprint|blueprints]] by spending 1,000,000 [[energy]] and $1,000,000, with an additional expense of 500,000 [[energy]]+ for every research facility beyond 6 in the region, which can then be instantly finished with 4x gratitude pointsor [[relic of knowledge]]. Corporations need to have a [[research facility]] built in the region to perform research. Blueprints can be developed into their respective [[:Category:Asset#Technology|technologies]] to be installed in a region.
3 of the same tech can be upgraded for increased power. Losing some of the original power to save 2 slots helps when you have other tech that can fit the other spots. When the tech is already u, sometimes the 3 techs are actually better off combined to uu as they give more than 3x benefit. Any non-stackable tech one wishes to keep should ALWAYS be upgraded to maximum capacity ASAP.
Upgraded tech becomes (tech name)u. Upgrading consumes 3 of the original tech to build the tech u. Some tech can be upgraded to another level, creating a (tech name)uu. Use the examine command to view each tech. Note: Tech installed into a region tech slot can not be upgraded, uninstall the tech to upgrade.
Multiple research projects can occur simultaneously as long as they are started in separate regions. [[Research facility]] is the only building that has a cap, at 8 buildings per region.
 
The assets you can get from researching:
*[[Blueprint]]s
*[[Rocket]]
*[[Galactic coordinate]]s
==Rarity Table==
Below are the tables for each research facility count.
=== 1 Facility Base Rarity ===
{| class="wikitable sortable"
! Rarity !! Chance
|-
|data-sort-value="0" | Common || 055%
|-
|data-sort-value="1" | Uncommon || 037%
|-
|data-sort-value="2" | Rare || 07%
|-
|data-sort-value="3" | Superior || 1001%
|}
 
=== 2 Facilities ===
{| class="wikitable sortable"
|+ Detailed chances (per research facility)! Rarity Asset/Technology || Type of asset !! Overall chance || Chanceunder the rarity || Rarity
|-
|data-sort-value="0" [[Oil mapping]] | Common | Blueprint || 13.75% || 01/4 (25.00%) || Common
|-
|data-sort-value="1" [[Coal detector]] || Blueprint || Uncommon 13.75% || 01/4 (25.00%) || Common
|-
|data-sort-value="2" [[Log loader]] | Rare |Blueprint | 0| 13.75% || 1/4 (25.00%) || Common
|-
|data-sort-value="3" [[Galactic coordinates i]] | Superior |Asset ([[Galactic coordinate]]) | 100| 13.75% || 1/4 (25.00%) |} === 3 Facilities === {| class="wikitable sortable"! Rarity !! ChanceCommon
|-
|data-sort-value="0" [[Advanced woodworking]] | Common |Blueprint | 0| 5.29% || 1/7 (14.29%) || Uncommon
|-
|data-sort-value="1" [[Bauxite detector]] || Blueprint || Uncommon 5.29% || 01/7 (14.29%) || Uncommon
|-
|data-sort-value="2" [[Jet fuel refining]] | Rare |Blueprint | 0| 5.29% || 1/7 (14.29%) || Uncommon
|-
|data-sort-value="3" [[Gold detector]] | Superior |Blueprint | 100| 5.29% || 1/7 (14.29%) |} === 4 Facilities === {| class="wikitable sortable"! Rarity !! ChanceUncommon
|-
|data-sort-value="0" [[Vacuum distillation]] | Common |Blueprint | 20| 5.29% || 1/7 (14.29%) || Uncommon
|-
|data-sort-value="1" [[Galactic coordinates ii]] || Asset ([[Galactic coordinate]]) || Uncommon 5.29% || 201/7 (14.29%) || Uncommon
|-
|data-sort-value="2" [[Galactic coordinates iii]] | Rare |Asset ([[Galactic coordinate]]) | 50| 5.29% || 1/7 (14.29%) || Uncommon
|-
|data-sort-value="3" [[Robotic automation]] | Superior |Blueprint | 10| 1.00% || 1/7 (14.29%) |} === 5 Facilities === {| class="wikitable sortable"! Rarity !! ChanceRare
|-
|data-sort-value="0" [[Factory specialization]] | Common |Blueprint | 15| 1.00% || 1/7 (14.29%) || Rare
|-
|data-sort-value="[[Mining specialization]] || Blueprint || 1" .00% | Uncommon | 1/7 (14.29%) || 15%Rare
|-
|data-sort-value="2" [[Oil specialization]] | Rare | Blueprint || 1.00% || 501/7 (14.29%) || Rare
|-
|data-sort-value="3" [[Energy specialization]] | Superior |Blueprint | 20| 1.00% || 1/7 (14.29%) |} === 6 Facilities === {| class="wikitable sortable"! Rarity !! ChanceRare
|-
|data-sort-value="0" [[Rocket]] | Common |Asset | 22| 1.00% || 1/7 (14.29%) || Rare
|-
|data-sort-value="[[Galactic coordinates iv]] || Asset ([[Galactic coordinate]]) || 1" .00% | Uncommon | 1/7 (14.29%) || 40%Rare
|-
|data-sort-value="2" [[Logistics expansion]] | Rare |Blueprint | 30| 0.17% || 1/6 (16.67%) || Superior
|-
|data-sort-value="3" [[Airport tram]] | Superior | Blueprint || 0.17% || 81/6 (16.67%) |} === 7 Facilities === {| class="wikitable sortable"! Rarity !! ChanceSuperior
|-
|data-sort-value="[[Quality control]] || Blueprint || 0" .17% || Common 1/6 (16.67%) || 5%Superior
|-
|data-sort-value="1" [[Reincorporation computer]] || Blueprint || Uncommon 0.17% || 251/6 (16.67%) || Superior
|-
|data-sort-value="2" [[Quantum stabilization]] | Rare |Blueprint | 30| 0.17% || 1/6 (16.67%) || Superior
|-
|data-sort-value="3" [[Galactic coordinates v]] | Superior | Asset ([[Galactic coordinate]]) || 0.17% || 401/6 (16.67%) || Superior
|}
=== 8 Multiple Research Facilities ===With multiple research facilities, the chance of your outcome containing at least once of some rarity is
{| class'''P(at least one of some rarity) ="wikitable sortable"! Rarity !! Chance|1 -|data-sort(1 -value="0" | Common || 2727273737%base chance for that rarity)^n'''I-|data-sort-value="1" | Uncommon || 37373883%where n is the number of research facilities you have. For example, the chance of having at least one Superior in your outcome with eight research facilities is|-|data'''1 -sort(1 -value0.01) ^ 8 ="2" | Rare || 7329473957390.0772553055720799 or 7.7%|-|data-sort-value="3" | Superior || 737338283874383%|}'''
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