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− | Research allows [[corporation|corporations]] to discover [[blueprint|blueprints]] by spending 1,000,000 [[energy]] | + | Research allows [[corporation|corporations]] to discover [[blueprint|blueprints]] by spending 1,000,000 [[energy]], which can then be instantly finished with 4x vote points. Corporations need to have a [[research facility]] built in the region to perform research. Blueprints can be developed into their respective [[:Category:Asset#Technology|technologies]] to be installed in a region. |
− | + | Multiple research projects can occur simultaneously as long as they are started in separate regions. | |
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− | Multiple research projects can occur simultaneously as long as they are started in separate regions. | ||
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==Rarity Table== | ==Rarity Table== | ||
Below are the tables for each research facility count. | Below are the tables for each research facility count. | ||
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+ | === 1 Facility=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rarity !! Chance | ! Rarity !! Chance | ||
|- | |- | ||
− | |data-sort-value="0" | Common || | + | |data-sort-value="0" | Common || 45% |
|- | |- | ||
− | |data-sort-value="1" | Uncommon || | + | |data-sort-value="1" | Uncommon || 35% |
|- | |- | ||
− | |data-sort-value="2" | Rare || | + | |data-sort-value="2" | Rare || 19% |
|- | |- | ||
|data-sort-value="3" | Superior || 1% | |data-sort-value="3" | Superior || 1% | ||
|} | |} | ||
− | + | ==Note== | |
− | + | Note: The above table has been changed as of June 8(UTC), and is currently needing a replacement. (Rarity Calculations got changed) | |
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