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	<id>http://wiki.idlecorp.xyz/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirswim</id>
	<title>IdleCorp Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.idlecorp.xyz/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirswim"/>
	<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php/Special:Contributions/Sirswim"/>
	<updated>2026-04-08T03:38:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Land&amp;diff=1566</id>
		<title>Land</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Land&amp;diff=1566"/>
		<updated>2021-08-28T23:08:51Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Substantial fixing of grammar + readability of Land Price Formula, still needs more work, isn't clear exactly what is being said at end of first paragraph, also possible redundancy in 2nd paragraph, could someone please review (to Ben, could u check if meaning of final sentence is still the same, wasn't sure what u were saying)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Land is a special kind of [[:Category:Asset|asset]] that determines how many [[:Category:Facility|facilities]] you can build. Each land you own will allow you to build one facility. The price of land goes up the more land you already have. You can buy land the same way you buy other assets, but land cannot be sold.&lt;br /&gt;
&lt;br /&gt;
Note: Land can be removed from a region, using $$liquidate, which will sell everything in the region. Land and Factories are sold for 40% of what you paid. Assets are sold at the current sell price value of the NPC market.&lt;br /&gt;
&lt;br /&gt;
== Starting Land ==&lt;br /&gt;
Corporations will start with 10 land in the first [[region]] that an IdleCorp command is issued in. When a corporation undergoes [[reincorporation]], the 10 free starting land will be given in the region that the reincorporation command was issued in. If you have done some of the requirements of the season pass, some rewards can be the starting land bonus, which can increase the starting land you would have.&lt;br /&gt;
[[Category:Asset]]&lt;br /&gt;
&lt;br /&gt;
== Land Price Formula ==&lt;br /&gt;
&lt;br /&gt;
Land price is calculated approximately by 600*[1.1^(total land bought)]. This approximation gets increasingly inaccurate, but with about a 50% error for 100 land when a gap of 5 fills it isn't half-bad.&lt;br /&gt;
&lt;br /&gt;
We also know that if the amount of land owned &amp;lt; 10, then land price = 0.&lt;br /&gt;
&lt;br /&gt;
Maximum Land Owned: An evidenced player submission for 335 land has been the highest amount achieved so far. The same player believes the maximum possible amount to be 335-341, depending on discounts. This does not take into account the free land given from [[reincorporation]] tokens. &lt;br /&gt;
&lt;br /&gt;
The maximum possible displayable number for 64 Bit systems (long) is −9.223.372.036.854.775.807, so it stands to reason that the maximum theoretical land price is about 92 sextillion if issues are to be avoided.&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Regional_legislator&amp;diff=1565</id>
		<title>Regional legislator</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Regional_legislator&amp;diff=1565"/>
		<updated>2021-08-28T22:30:12Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: minor spelling mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The regional legislator chooses which [[:Category:Policy|policies]] to enable in a region.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To become the regional legislator, you must join the weekly ballot with &amp;lt;code&amp;gt;$$joinballot&amp;lt;/code&amp;gt; (costs $10,000,000). You can vote for others on the ballot with &amp;lt;code&amp;gt;$$voteballot &amp;lt;mention user&amp;gt;&amp;lt;/code&amp;gt; and check the ballot status with &amp;lt;code&amp;gt;$$ballot&amp;lt;/code&amp;gt;. If you have the most votes at the end of the balloting period you will become the new regional legislator.&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Regional_legislator&amp;diff=1564</id>
		<title>Regional legislator</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Regional_legislator&amp;diff=1564"/>
		<updated>2021-08-28T22:28:50Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Added info + fixed grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The regional legislator chooses which [[:Category:Policy|policies]] to enable in a region.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To become the regional legislator, you must join the weekly ballot with &amp;lt;code&amp;gt;$$joinballot&amp;lt;/code&amp;gt; (costs $10,000,000). You can vote for others in the ballot with &amp;lt;code&amp;gt;$$voteballot &amp;lt;mention user&amp;gt;&amp;lt;/code&amp;gt; and check the ballot status with &amp;lt;code&amp;gt;$$ballot&amp;lt;/code&amp;gt;. If you have the most votes at the end of the balloting period you will become the new regional legislator.&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Public_logistics_access&amp;diff=1563</id>
		<title>Public logistics access</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Public_logistics_access&amp;diff=1563"/>
		<updated>2021-08-28T22:17:24Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Grammar + readability tweaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Information&lt;br /&gt;
|-&lt;br /&gt;
| Effect || All [[Corporation|corporations]] can [[export]] and buy [[:Category:Asset|assets]] as if they had an additional [[logistics center]]&amp;lt;br&amp;gt; in this [[region]] (this does not affect [[Market#Market_access|market access]]), +10% to all [[:Category:Facility|facilities]]' build price&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1 [[Funding point|Funding point]]&lt;br /&gt;
|}&lt;br /&gt;
A [[:Category:Policy|policy]] that allows all [[Corporation|corporations]] to [[export]] and buy&lt;br /&gt;
[[Category:Policy]] as if they had an additional [[logistics center]]. Does not allow [[Market#Market_access|market access]] if no [[logistics center]] has been built in that region.&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Product&amp;diff=1562</id>
		<title>Product</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Product&amp;diff=1562"/>
		<updated>2021-08-28T22:04:23Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Really minor readability tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Products (also called &amp;quot;end products&amp;quot; or &amp;quot;final products&amp;quot;) are [[:Category:Asset|assets]] that can only be bought in the [[Market#Player_market|player market]] and cannot be bought in the [[Market#NPC_market|NPC market]]. They can be produced normally through various [[:Category:Facility|facilities]]. Products may be required assets for developing some [[:Category:Technology|technologies]].&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Tourism_campaign&amp;diff=1561</id>
		<title>Tourism campaign</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Tourism_campaign&amp;diff=1561"/>
		<updated>2021-08-28T22:00:19Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Fixed grammar issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; | style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Information&lt;br /&gt;
|-&lt;br /&gt;
| Effect || -4s to [[airport]] production time (cannot go lower than 0:30), airports require an additional 4x of [[jet fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5 [[Funding point|Funding points]]&lt;br /&gt;
|}&lt;br /&gt;
A [[:Category:Policy|policy]] that reduces [[airport]] production time.&lt;br /&gt;
[[Category:Policy]]&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Help:How_to_play&amp;diff=1560</id>
		<title>Help:How to play</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Help:How_to_play&amp;diff=1560"/>
		<updated>2021-08-28T21:54:06Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Fixed minor grammar issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''This page is a clone of the bot command &amp;lt;code&amp;gt;$$tutorial&amp;lt;/code&amp;gt;. If you'd like more detailed information and tips on &amp;quot;How to Play&amp;quot;, check out the [[FAQ]]'''''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks for trying out IdleCorp! If you need help from our community or want to trade with other players, join our Discord server at https://discordapp.com/invite/N9CH9wV&lt;br /&gt;
== Building a [[:Category:Facility|facility]] ==&lt;br /&gt;
Facilities will produce assets which you can sell for money!&amp;lt;br&amp;gt;&lt;br /&gt;
- You can build new facilities with the &amp;lt;code&amp;gt;$$build&amp;lt;/code&amp;gt; command. Try building a [[tree farm]] with&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$build tree farm&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- You can build multiple at a time like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$build tree farm 5&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- Eventually, you'll have enough [[wood]] to build an [[iron mine]]&amp;lt;br&amp;gt;&lt;br /&gt;
- You can see a list of '''your facilities''' with &amp;lt;code&amp;gt;$$f&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- You can see a list of '''all''' facilities you can build with &amp;lt;code&amp;gt;$$faclist&amp;lt;/code&amp;gt;&lt;br /&gt;
== Managing your [[:Category:Asset|assets]] ==&lt;br /&gt;
Assets are used by some facilities to manufacture new assets, or can be sold either to [[Market#NPC_market|NPCs]] or to [[Market#Player_market|other players]].&amp;lt;br&amp;gt;&lt;br /&gt;
- You can check your current assets with &amp;lt;code&amp;gt;$$a&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- If you want to sell all of your [[wood]], you can use&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$sa wood&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- If you want to buy some asset, [[iron]] for example, you can use&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$buy iron&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- Once you've sold some assets, you can check your [[capital]] and other stats with&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$c&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- You can check the current price of an asset like [[crude oil]] with&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;$$price oil&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- You can get a list of the current prices of '''all''' assets with &amp;lt;code&amp;gt;$$price&amp;lt;/code&amp;gt;&lt;br /&gt;
== Regions ==&lt;br /&gt;
Each Discord Server is its own IdleCorp '''[[region]]''' where your corporation stores [[:Category:Asset|assets]] and builds [[:Category:Facility|facilities]].&amp;lt;br&amp;gt;&lt;br /&gt;
- Assets that are produced in one region can only be accessed in that region (until you '''[[export]]''' them)&amp;lt;br&amp;gt;&lt;br /&gt;
- However, your [[corporation]]'s money or '''capital is shared''' between all regions.&amp;lt;br&amp;gt;&lt;br /&gt;
- Each region also has its own '''[[Region#Modifiers_(Facilities)|production modifiers]]''', '''[[:Category:Service|services]]''', and '''[[:Category:Policy|policies]]'''.&amp;lt;br&amp;gt;&lt;br /&gt;
You can check these with &amp;lt;code&amp;gt;$$r&amp;lt;/code&amp;gt;&lt;br /&gt;
== There's more! ==&lt;br /&gt;
There's a ton more to IdleCorp that will take too long to explain now!&amp;lt;br&amp;gt;&lt;br /&gt;
- There's a '''[[research]]''' system with random [[Blueprint|blueprints]] to be discovered,&amp;lt;br&amp;gt;&lt;br /&gt;
- A purely player-driven '''[[market]]''' that you can trade in,&amp;lt;br&amp;gt;&lt;br /&gt;
- '''Daily challenges''' to complete for your '''[[Season pass|Season Pass]]''',&amp;lt;br&amp;gt;&lt;br /&gt;
- Regional [[:Category:Policy|policies]] and legislation that you can participate in,&amp;lt;br&amp;gt;&lt;br /&gt;
and so much more!&amp;lt;br&amp;gt;&lt;br /&gt;
- Check out '''all''' commands with &amp;lt;code&amp;gt;$$commands&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.idlecorp.xyz/index.php?title=Product&amp;diff=1559</id>
		<title>Product</title>
		<link rel="alternate" type="text/html" href="http://wiki.idlecorp.xyz/index.php?title=Product&amp;diff=1559"/>
		<updated>2021-08-28T21:42:37Z</updated>

		<summary type="html">&lt;p&gt;Sirswim: Fixed grammar issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Products (also called &amp;quot;end products&amp;quot; or &amp;quot;final products&amp;quot;) are [[:Category:Asset|assets]] that can only be bought in the [[Market#Player_market|player market]] and cannot be bought in the [[Market#NPC_market|NPC market]]. They can be produced normally through various [[:Category:Facility|facilities]]. They may be required assets for developing some [[:Category:Technology|technologies]].&lt;/div&gt;</summary>
		<author><name>Sirswim</name></author>
		
	</entry>
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